Here’s a summary of our our key learnings:
Choose the right platform
It’s really important to pick the right platform for your needs and your users needs. Different platforms facilitate different things and they all have their own pros and cons. Unless you’re going to build your own metaverse from the ground up, once you’re on a platform, it’s their rules, be that levels of customisation or in our case, file size!
Discoverability
Some platforms allow for random people looking for something to do to access your space while browsing their metaverse. Others have more siloed experiences, We’ve got a link on our website but users aren’t going to stumble upon us after visiting our neighbour.
User devices
It’s worth considering the devices that your users will be using, a desktop connected VR headset is much more powerful than a phone in google cardboard so might give you more leeway with load times, quality and assets and even level of interactivity. But most people don’t have one of them so something that’s more accessible to the majority of users might be a better choice.
User navigation
Also It’s important to consider that these new places present new challenges to users that they’ need to be educated on. For example, controlling your avatar, how will they move around? What support do you need to give users who aren’t familiar with video game 1st or 3rd person style movement?
User experience
How do they interact with your space, what can they do, what can’t they do?
Moderation
Depending on the platform there may be pre-existing levels of system moderation, but encourage all users to respect your metaverse space as it probably won’t be practical for you to have a constant presence.